![]() These features often incorporated but were not limited to bug fixes, graphical enhancements (such as high resolution and hardware acceleration support), and game balance adjustments. While the original objective of the source port was simply to faithfully recreate the performance and gameplay of the original game, increasingly they began to include new features beyond the scope of their original executables. For reasons of legality, source ports typically include only the engine itself, requiring the user to supply any of the necessary data files required to actually run the game in question. ![]() While its use is somewhat of a misnomer in many cases seeing as a large number of source ports aim to enhance or otherwise alter their game engines rather than simply port them to a new platform, the term has become shorthand for any of a series of fan-created engine modifications which may or may not bear resemblance to the engine in its original form. Coined in the late 90's to designate a class of software projects meant to transfer (or port) a game's source code to a different platform, the phrase source port has in the years since its genesis expanded in colloquial use to encompass any endeavor whose primary purpose is the modification of a game's engine. ![]()
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